Search found 11 matches

by benjiboy
Mon Dec 19, 2005 8:29 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Totlas and Counters help
Replies: 13
Views: 8864

This still looks guest wants us to do his homework... Some hints:- -1 < ? < 1 Figure out what the question mark is and you have the conditional for testing positive or negative... How do you count? You add a number to the number you already have... 1+1=2 ?+1=3 ?+1=4 change the ? to a letter and you ...
by benjiboy
Mon Dec 19, 2005 8:07 am
Forum: QBASIC and QB64 Questions & Answers
Topic: QB 4.5 to QBX 7.1 and external libraries
Replies: 6
Views: 7454

Hmm,
guess I'll have to run it under QB4.5 until I understand all the ins and outs of Nexus 13 and then look around for a replacement library so I can move my code to QB7.1...

Thanks anyway.
by benjiboy
Mon Dec 19, 2005 8:03 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Reading DOS Help files
Replies: 17
Views: 19609

Thanks all. I have tried all the advice given, have got a new copy of the PDS, have set up a help directory with QH.exe in it and the help files. :D All to no avail. :x The PDS setup fails under Win2000 when it tries to create the link libraries. As per the other correspondent, QH generates an 'inva...
by benjiboy
Sat Dec 17, 2005 10:22 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Reading DOS Help files
Replies: 17
Views: 19609

Reading DOS Help files

Folks, I'm trying to read the various help files that come with QB 7.1. I've tried under Win2000 pro and get told they are DOS help files. I've trie it under cmd in Win2000 and get the same result :x . I've trie it under Win 3.11 and get told they're DOS help files :evil: and I've tried it under DOS...
by benjiboy
Sat Dec 17, 2005 10:06 am
Forum: QBASIC and QB64 Questions & Answers
Topic: QB 4.5 to QBX 7.1 and external libraries
Replies: 6
Views: 7454

QB 4.5 to QBX 7.1 and external libraries

All,

I have a QB4.54 version of the Nexus_13 external library. If I try to use it in QBX 7.1 it returns a format error. Is there anyway I can convert the library :?:
by benjiboy
Thu Dec 15, 2005 6:21 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Searching for Eclipzer, searching for NEXUS_13
Replies: 3
Views: 4451

Thanks Antoni :D
by benjiboy
Thu Dec 15, 2005 8:49 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Hex based map movement
Replies: 7
Views: 6133

Thanks again Nekrophidius - I should have thought to look myself. I have now, and sadly the links to the old eclipzer site have disappeared into the aether. Googling for other references reveals that elcipzer has faded from the scene. I've not been able to find the library in any of the QB sites I'v...
by benjiboy
Thu Dec 15, 2005 8:35 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Searching for Eclipzer, searching for NEXUS_13
Replies: 3
Views: 4451

Searching for Eclipzer, searching for NEXUS_13

see my post on hex mapping for the history of this...
Can anyone tell me where to find eclipzer(as was) or his QB library NEXUS_13?

So near yet so far....
by benjiboy
Thu Dec 15, 2005 8:32 am
Forum: QBASIC and QB64 Questions & Answers
Topic: battle engine
Replies: 26
Views: 29265

Looking for Eclipzer, looking for NEXUS 13. Help!

I want to do a hex map game like JawsV's RPG1. He used NEXUS 13, but as per this thread it and he seem to have disappeared! Pete, regarding that floor-mapping tutorial DarkDread mentioned, that Eclipzer wrote. I beleive I have it somwhere on an old HD. I'd have to reconnect it, and browse thorough i...
by benjiboy
Thu Dec 15, 2005 2:37 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Hex based map movement
Replies: 7
Views: 6133

Challenge is right Nathan1993! We'll see how far I get... Thanks for the pointer Nekrophidius - I'll check it out. ------edit---------------- Went there, downloaded it. It needs an include file NEXUS_13.BI. Is that one of JawsV's own, or is it something that other people recognise as part of an exte...
by benjiboy
Wed Dec 14, 2005 3:05 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Hex based map movement
Replies: 7
Views: 6133

Hex based map movement

Hi all :) from an old coder who is new to the forum. I am working on a conversion of a 1980's solo board game - 'Barbarian Prince' from Metagaming Corp. This is a prime candidate for a mixed graphic/text adventure being the exploits of a young prince whose parents have been killed and whose throne ...