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Pete's QBASIC Site Discuss QBasic, Freebasic, QB64 and more 2004-09-01T07:34:52-05:00 http://petesqbsite.com/phpBB3/app.php/feed/topic/77 2004-09-01T07:34:52-05:00 2004-09-01T07:34:52-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=354#p354 <![CDATA[help with DS4QB++]]> I never got used to input$. I prefer my way ;), but it seems to have cool advantages... *going to take a look*
SLEEP should be avoided like a plague and syfilis infected 70yr old obesed... err... woman that.. err.. do stuf... err.. for money.. err...
Women who sell their intimacy.

Statistics: Posted by Guest — Wed Sep 01, 2004 7:34 am


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2004-08-31T12:54:13-05:00 2004-08-31T12:54:13-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=347#p347 <![CDATA[help with DS4QB++]]>

Code:

dummy$=Input$(1)
Uhm... Waits for a keypress...

Doesent fill the buffer, and doesent mess everything up like SLEEP does.


SLEEP should be avoided like a plague and syfilis infected 70yr old obesed... err... woman that.. err.. do stuf... err.. for money.. err...

Statistics: Posted by Z!re — Tue Aug 31, 2004 12:54 pm


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2004-08-31T07:05:02-05:00 2004-08-31T07:05:02-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=316#p316 <![CDATA[help with DS4QB++]]>

Code:

DO WHILE INKEY$ = "": LOOP
SLEEP x:

Code:

T! = TIMER: DO: LOOP UNTIL TIMER - T! > x
It costs more typing... ;)

Statistics: Posted by Guest — Tue Aug 31, 2004 7:05 am


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2004-08-29T10:06:22-05:00 2004-08-29T10:06:22-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=292#p292 <![CDATA[on the contrary]]>
And if you use CTRL as the keypress the buffer doesn't fill...

Yeah, sleep really is a pathetic command...

matt (PointlessPost = PointlessPost + 1)

Statistics: Posted by Guest — Sun Aug 29, 2004 10:06 am


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2004-08-26T21:28:29-05:00 2004-08-26T21:28:29-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=272#p272 <![CDATA[help with DS4QB++]]>

Statistics: Posted by Nodtveidt — Thu Aug 26, 2004 9:28 pm


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2004-08-21T18:02:51-05:00 2004-08-21T18:02:51-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=256#p256 <![CDATA[help with DS4QB++]]> Statistics: Posted by Guest — Sat Aug 21, 2004 6:02 pm


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2004-08-18T16:08:27-05:00 2004-08-18T16:08:27-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=250#p250 <![CDATA[help with DS4QB++]]>
i've never got ds4qb++ to work with my computer myself... i always get alot of errors.

Statistics: Posted by barok — Wed Aug 18, 2004 4:08 pm


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2004-08-16T21:54:08-05:00 2004-08-16T21:54:08-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=249#p249 <![CDATA[help with DS4QB++]]> Statistics: Posted by Guest — Mon Aug 16, 2004 9:54 pm


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2004-08-04T21:45:34-05:00 2004-08-04T21:45:34-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=175#p175 <![CDATA[help with DS4QB++]]>
*BWSB supports a number of modules, UGL only supports MOD
*BWSB supports 32 channels, UGL supports 64
*BWSB only supports 8 bit samples, UGL supports 16 bit samples
*BWSB only supports 64kb samples, UGL has no practical sample size limit
*BWSB requires about 150kb of conventional memory, UGL requires none
*BWSB requires all sound fx to be inside modules (bad, very wasteful), UGL requires them to be seperate (good)

And the similarities:

*Both use EMS
*Both support the standard Soundblaster hardware without issue

UGL's sound system is a bit bigger than BWSB (by about 25kb or so) but given the fact that UGL doesn't need the 150kb overhead that BWSB needs, I'd say that's a pretty good tradeoff. :D

When you get right down to it...you're not going to have much luck finding a sound system for DOS that doesn't require EMS or XMS if you want good quality sound. There's QMIDI, but I did say good quality sound. :D And then you still have to worry about sample playing...

I realized some time ago that my creation of the original DS4QB was probably the biggest mistake I ever made... :cry:

Statistics: Posted by Nodtveidt — Wed Aug 04, 2004 9:45 pm


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2004-08-04T17:25:39-05:00 2004-08-04T17:25:39-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=172#p172 <![CDATA[help with DS4QB++]]> Statistics: Posted by Guest — Wed Aug 04, 2004 5:25 pm


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2004-08-03T09:48:08-05:00 2004-08-03T09:48:08-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=145#p145 <![CDATA[help with DS4QB++]]>
If you need a sound library that works without Windows, you'll want either BWSB or UGL. BWSB supports up to S3M format and UGL supports MODs only. Neither support mp3, so if you need mp3 support, you're out of luck (for now) when it comes to pure DOS.

Statistics: Posted by Nodtveidt — Tue Aug 03, 2004 9:48 am


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2004-08-02T00:49:52-05:00 2004-08-02T00:49:52-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=136#p136 <![CDATA[uh....]]>
Using regular play command is odd for that to happen as it does. It may actually be how your program is programmed and there is in truth a five second delay between the ending of the music, you checking all of whatever it is you check and then getting back to play the next song.

What type of music media are you using? And how big of a game

Statistics: Posted by Levi — Mon Aug 02, 2004 12:49 am


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2004-08-01T23:17:04-05:00 2004-08-01T23:17:04-05:00 http://petesqbsite.com/phpBB3/viewtopic.php?p=135#p135 <![CDATA[help with DS4QB++]]> Statistics: Posted by Guest — Sun Aug 01, 2004 11:17 pm


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