the first one covers basic tricks with GET and PUT (such as sprites,) and the other explains how to build a fairly flexible system to animate every object and character in your game without going through tedious condition blocks or redundant code. I'm joining a crappy demo if you want to check it out (the code is commented, but you might need to check out the full article for more detail.)- DEMO.ZIP
Statistics: Posted by MikeHawk — Sun Mar 06, 2022 4:00 pm
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